Adobe MAX 2026 Opening Keynote

On November 10, 2026, I walked onto the Adobe MAX opening keynote stage in Miami and showed about 15,000 people a brand new tool live: Build a Story in Firefly Video. I’ve been putting myself into surreal worlds on my phone since 2011, so getting to do that on the biggest stage in creativity, with a tool built for it, was a full circle moment.
Clients
Adobe
Timeline
3 months (rehearsals Aug to Nov 2026, live Nov 10, 2026)
Services
Website
Adobe MAX
Challenge

Introduce a tool nobody had seen yet, live, to 15,000 people

Build a Story was brand new, so the audience had no reference point for it. I had just a few minutes on stage to show what it does, why it matters, and make it feel like something a real creator would actually use. It was also live, so the demo had to work the first time with no do-overs.

Goal

Make the tool feel human and creator-first

I wanted people to see themselves in the demo, so I put myself in it. I made a character of me, plus three surreal locations (a Lemon Courtyard, a Giant Flower Garden, and a Giant Sky) and a perfume bottle called Citrus Bloom. From there, Build a Story planned out twelve shots that kept me, the bottle, and each world looking the same from shot to shot. That’s the hardest part of making a story with AI, and it’s exactly what I’ve been doing by hand for 14 years.

Result

A live debut on the biggest stage in creativity

After three months of rehearsals in San Francisco with my co-presenters and director Jason Levine, the demo landed live in Miami and streamed free to creators everywhere. In just a few minutes I went from a handful of elements to twelve matching shots, then cut them into a finished perfume spot with music right in the Firefly timeline. It’s also the start of a follow-up series where I show people how to use Build a Story in their own work.

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